Ransacked! is a capture-the-flag game developed using the Unreal Tournament 2004 Engine. The project team consisted of four programmers, five level designers and two artists with a development time of three months.

Ransacked! takes place in 17th Century Spain, where a war has broken out in the town of Puerto Del Ron between the local clan of gypsies and the pirates, and now both clans have set out to discredit their opponents by stealing their clan seal.

My tasks on this project included custom textures, weapons, environmental assets and pickup items.

Watch the Trailer (Mpeg format)

Download the Game (Requires Unreal Tournament 2004)

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