This unreleased project from Ritual Entertainment was done as part of an internship program in conjunction with The Guildhall at SMU. The project is an expansion pack for an existing game that adds new maps and a new multiplayer feature. The project consisted of one programmer, six level designers and four artists with a development time of three months.

My tasks for this project included custom textures, decals and environmental assets as well as modifying existing assets to suit the project's concept.

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